Monday, 29 December 2014

After Injury Frozen Anna

In all of my years playing video games, I've come across some pretty weird stuff. With this rise of mobile gaming emerging with smartphones making games like Snake a distant memory, there have been some great titles to play on these touch screen devices. But there have also been a plethora of things that make you question humanity.

To me, no game has made me ever question humanity more so than After Injury Frozen Anna. And we shall delve into that a little later. First I want to discuss my year of gaming on tablets. I bought my Nexus 7 earlier this year and have occasionally browsed the Play Store looking for titles to try out. The Simpsons Tapped Out was a horrible affair, but the very similar game Family Guy: The Quest for Stuff had me playing almost every day for about a month before I finally gave up.

Some of you may be thinking "But the Family Guy game just copied The Simpsons" and it quite clearly stole the concept. But it got the execution far better. Within minutes of playing Tapped Out I was given the errand of sending Lisa into the Qwik-E-Mart for 24 hours. And when I came back the next day, and the next, I had to perform exactly the same errand to progress. It was, put simply, shit. Whereas Family Guy's missions varied. Occasionally you did have to repeat stuff but it was in tangent with a brand new quest and it therefore felt like there was a purpose. But then I reached the point where the only way to progress quickly was to start paying for micro-transactions. And so I stopped there.